for the masses :: majestictwelvegames

The tent was filled with the smell of blood and battle. General deMirian was dead; it was up to him, Captain Hans deRinoit, to lead the troops now. What remaining forces he had under his command were tired, beaten down and filled with despair. "How is it possible," he thought, "for that so-called army of misshapen creatures to be so incredibly well organized? Perhaps one of the Duguth leaders has gotten himself an object of some power."

A low rumble from the battlefield filled deRinoit with fear and anger. "There’s that confounded beast ripping the very hills up from the earth again. How are we to combat these monsters if the land itself is working against us?"

Pulling his helmet on for his final battle, deRinoit spared a passing glance at the tactical map describing troop locations. At last, he saw it! The maneuver that would oust these foul beasts from his territory had been staring at him without him even noticing. If only he can hold his troops together for this final stand to their victory!


 

Download the FREE demo version of For The Masses:

FTMDEMO.PDF

Here you can find an Excel spreadsheet that will compute the point cost of any unit you can think of:

FTMCALC.XLT

These files are made available for personal use only; please do not make numerous printouts, or pass the files to third parties. If your friends want copies, tell them to come here and get their own!

For the Masses is a complete fantasy mass-combat wargame system, designed for use with 15mm miniatures, although any line of miniatures from 6mm up can be used for play. But it is also much more: The flexibility of the system allows players to use any fantasy setting and armies to play out famous fantastical scenarios and ancient epic battles.

Several sample army lists are included in the book but the real strength of For the Masses is the unit creation system. This system encourages players to be creative, use their imagination and have fun, which is the way wargaming should be.

 

.: products :.

.: what are people saying? :.

...there is a wealth of material for players to design their own kingdoms, units, and spells ... this is a game by grognards for grognards ... if you're a veteran of many a campaign against the forces of dark lords or necromancers or a general in command of Three Hundred Spartans, and you are looking for something on a new scale, then For The Masses is definitely worth a try. The fact that you can craft your own units is most appealing to the experienced gamer. The range of units and types makes this game superior to Hordes of Things.

--Fictional Reality, June 2004

Just in case I haven't been clear: I really like the rules.... These rules have motivated me to paint more figures in the last 2 months than I did in the previous 8. I think the rules are clean and elegant, and are way more than just a rehash of existing concepts.

--Andrew Brian Goss

I believe that MJXII Games brought us an efficient wargame system ... Overall, For the Masses is a great system, [and] it can make hours of gaming fun.

--John Kirk

Read the complete review at GamingReport.com

 

Copyright ©2003-2004 Majestic Twelve Games

All rights reserved. Last updated November 19, 2004.