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"Stand
your ground!"
Sparks flew in the darkness as metal clashed against metal. The battle
cries of the Horde mixed with the shouts of the city's defenders and the
screams of the wounded. Havar Knowles, Captain of the Guard, repeated his
order as his sword dispatched another of the marauding creatures. In the
back of his mind, Knowles noted that the attackers made a satisfying thump
as they fell from the city walls.
This was the third time in as many nights that the Horde had assaulted
their beloved city. And although they fought valiantly, each night the
number of defenders declined, while the numbers of the enemy seemed to
swell as time went on. It was clear that, without outside relief, the city
would fall in a matter of days.
The blast of the horn could be felt before it was heard, but when it came,
its deep, rumbling voice seemed to part the waves of the attacking Horde.
Knowles thought it was an illusion at first, but soon all the fighting
around him came to a halt as the marauders pulled back from the city gate.
In the flicker of torchlight, Knowles could see a space open up among the
Horde. As the clearing grew larger, an enormous, shadowy figure stepped
forward. In the silence, Knowles met the creature's gaze and understood.
Just you and me, is that it? he thought as he climbed down to meet his
destiny. Well then, let's get it over with...
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Download the FREE
demo version of the ARES Rulebook:
These files are made
available for personal use only; please do not make numerous printouts, or
pass the files to third parties. If your friends want copies, tell them to
come here and get their own!
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ARES: Miniatures Wargaming System
is a complete skirmish-level fantasy game. But it is also much more. The
flexibility of the system allows players to use any wargaming miniatures
in their collection. Over two dozen
sample figures are detailed in this book, but the real strength of
ARES is its figure creation system, that encourages players to use
their imaginations -- which is the way it should be!
Also included is a fully-customizable
magic system, providing players with the opportunity to design their own
spells for their troops. |
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We are TOTALLY sold on
ARES
for our fantasy gaming. Each game was intense and lots of fun as we
reacted to the unpredictable nature of initiative (we REALLY liked that)!
... Thanks for producing these rules ...
--
John
Leahy
Excellent job! I read (and understood)
the rules in one sitting in about 10 minutes. Quite a feat, writing
fantasy wargaming rules so simply and clearly. I LOVE the fact that the
game is a "Build Your Own" system (figures, spells, etc.)...
--
Rich
Spainhour
I don't have to paint a 70 figure army to get a decent game going ... that's one of the things I love about ARES: Paint whatever suits your interest, and if you only have one or a few of something, it's easy to fit it in. Now I can buy Reaper figs to my hearts content and not worry that I'll need 12 of everthing to make units.
-- Friendlyfungus
Thanks for creating a great, flexible
game!
--
David
Musser
What's cool is that I can generate my own
army and background to fit my fig collection, rather than spend $$$ on a
new figure line just to fit a game manufacturer's wishes ... for those who
like to tinker and engineer, the game is a godsend because you can create
whatever you want.
--
Eric
Garvue
[These rules] stand out as a testament to
well balanced, fast flowing wargames ...The system itself is fun and fast
paced with an unusual initiative system ... which I found added a new and
interesting twist.
--
Mike Prescott,
The Gamers Haven
Read the entire
review. |